Config basics
Every resource ships escrowed with an open config — game logic is protected by Cfx.re asset escrow, but config.lua (and any files meant for editing) are plain text you can change freely.
Rules of thumb
- Everything intended to be changed lives in the open config — if an option isn't there, it isn't meant to be edited.
- After changing a config,
restart <resource>is enough; no server reboot needed. - Keep a copy of your edited config outside the resource folder so updates can't eat it.
- Config files are Lua: a missing comma or quote stops the resource from starting. When in doubt, run it through a Lua linter or diff against the shipped default.
Never attempt to open or modify escrowed files — it won't work, and licence tampering forfeits support and the licence itself (Terms).
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